System Meeting, Friday, February 21, 2014

Page authors: Main.jhayes

Note- the program will begin at 10am this month.

Birds of a Feather (9-9:30am)

Bored with your collections? Jazz it up with Board Games!

Chris Finger will provide an introduction to Geneva Public's new board game collection & then answer any questions attendees might have.

Selection Lists

J and YA publisher preview books will be available for review.
  • State Library Aid Update (Cassie)
  • Collaborative Work Space @ PLS (Cassie)
  • Summer reading workshop reminder (Pat)
  • Pathfinder deadline (Pat and Jeanne)
  • Save the Date- Friends, Foundations, and Fundraisers Roundtable (Lauren)
  • Evergreen Self Check (Bob)
  • Holdings Maintenance Meeting Friday, February 28 (Lindsay & Kathryn)
  • OWWLAC Meeting, Tuesday, February 25 (Lindsay)
  • PLS Continuing Education Grant Recipients (Ron)
  • Unidentified Items! (Kathryn)
  • Kit Goodies (Heidi)
  • Order your computers through PLS (Aaron) - See: PLSMediatedComputerPurchasing

Sharing

Central Library OWWL2go Help Videos on YouTube (Chris Finger)- http://www.youtube.com/user/GenevaLibraryUTube/playlists

Program- Serious Fun: Why Every Library Should Care About Games

Program 10am-Noon

Presenter: Amanda Schiavulli, Education and Outreach Librarian at Finger Lakes Library System

Most of the people you serve play games.

The Entertainment Software Association (ESA) estimates that 58% of Americans play games regularly. 51% of US households own a dedicated game console, and those that do own an average of 2. The average age of game players is 30.

It’s not just fun and games!

Sure, games are fun, but research has shown that games also…

  • increase learning potential and collaboration in children.
  • increase social interaction and trust among cooperative game players.
  • improve decision making skills.
  • increase self-confidence.
  • reduce negative stress and depression.
What you'll learn:
  • The importance of play, the differences between books and games
  • Types of games
  • Types of gamers
  • Developing your collection
  • Where to buy games and what to buy
  • Intellectual Freedom and Censorship of games
  • Program Ideas
Who should attend?

Library directors, adult services staff, and youth services staff. Gamers represent a huge percentage of your communities. By engaging gamers through collections and programs, libraries have the opportunity to offer impactful and positive services with the potential to reach every age demographic.

Program Materials

  • Amanda Schiavulli's power point can be found on the Finger Lakes Library System website:
http://www.flls.org/programming/programmingresources/#gaming

System Meeting Documentation

SystemMeeting20140117
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